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How to Rip and Insert Custom Sound Clips in NBA Jam T.E. for PSX
Step-by-Step instructions by Double Z
(Credit/props to resurrecta for the overwrite solution via Audacity/Audition!)
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Tools you'll want/need:
1) PSound
2) MFAudio
3) An audio editing solution (like Audacity or Adobe Audition)
4) A hex editor
5) CDMage

Step-by-step instructions:
1) Open PSound.
2) In PSound, go to File > Open File...
3) Select the location of PLAYER.NAM.

PROTIP: You can likely use this process with team names in PRES.SND too!

4) Scan the file.
5) Go to File > Convert... (or CTRL + V)
6) Pick the sound you want to replace.
7) Convert it.
8) Open the converted WAV (WAV 1) in Audacity or Audition.
9) Note the file should be appx 17000kHz, mono.  (I've also been trying 16kHz.)
10) Open the WAV you want to put in the game (WAV 2) using Audacity or Audition.
11) Use WAV 2 to overwrite the content of the converted WAV (WAV 1).  Make sure your WAV 2 is smaller.
12) Be sure to cut out the converted sound and removed headers.

PROTIP: Consider a Pitch Stretch option in Audition or a Change Pitch... option in Audacity as needed.

13) Save / Export to 16-bit PCM WAV.
14) Open your new WAV (WAV 3) in MFAudio.
15) Save As File Format RAW - Raw Sound Data - Compressed ADPCM.
16) Open the new RAW file and PLAYER.NAM in HxD.
17) Find the location in PLAYER.NAM for the sound you want to replace.
18) Overwrite it using the RAW.
19) Use CDMage to import your revised PLAYER.NAM into the game.


